Kelli Sullivan from the Los Angeles Times and Jenn Crandall of onBeing from the Washington Post.
Tell stories with graphics (example: show how trailer sways occur, graphics in print, flash online; break stories up into sections for layout)
– instead of scattered graphics, use sequentially to tell story
– figure out goals of editors and find creative ways to achieve them
– work closely with photo editors
– keep communication flowing: make sure you have the space you need, communicate with Web people as you learn things
Edit ruthlessly: edit for redundancy, keep it simple, let photos help pace the story
Build on the unique aspects of the story
Are graphics accessible, do they forward the story?
Develop multiple versions if there is time
Can breaking design rules help the project?
Solicit feedback!! But maintain independence/objectivity.
Jenn Crandall is freaked out by not being a designer, too! She’s a still photographer and videographer.
Oh yes! My favorite OnBeing character, Gio Escalante. Cute little kids for the win.
Focus on the characters: clean design, make it all about the person.
Lots of questions about this project: editing, equipment, traffic and response, transfer to print (there is currently not a print version).
I’m beginning to understand and appreciate the “these are my designs” trend. I think it depends on how the lecturer explains the design. Thinking about how to take some of this layout stuff online. Also, how to work more closely with various editors to anticipate online projects. onBeing is a perfect example that newspapers need to provide more than what we normally define as news.